The Point Tree
developed by randim82 gamedev | rated 4.3 stars, 171 ratings |
171 ratings
rated 4.3 stars, 171 ratings
Posted January 18, 2024. Updated May 5, 2024. Played 19590 times for a total of 22794 hours.
description
A custom 'The Prestige Tree', focuses on getting many points to become the best! In v2.3, the endgame is e31528650000 Point Fragments. Currently 9 reset layers
Discord Link: https://discord.gg/RRK9Dwzf6P
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newest comments
Enjoyed the game quite a bit! however, I am not sure how to obtain "I'm scared [...]" secret achievement or the other Endgame achievements but besides that I had fun. Great Job!
e10218 is an achievement
For those struggling with mastery challenge, You need to get your normal run as high as possible. So exit out of the challenge and work your way back up, it takes a few minutes.
Then follow the instructions in game to the letter dont touch prestige until you have thje milestone
I also can't get the Basic milestone by following the rebirth instructions in the mastery challenge. I have all of the achievements up through Energy Overload. Stuck at 890,491 BP
i have followed what it said in rebirth. im still 1e3,000,000 PF away from the milestone
top comments
I think early Mega is too spaced out, too much grinding. There's nothing new in 4 layers, so stretching it out makes no sense, just makes people bored with the game. You gotta add something different, because if you're just doing milestones and upgrades, your game doesn't stand out at all. It's very linear and very simple.
developer response: In V1.1, there is challenges
Rip save, kys. (kys= keep yourself save)
developer response: Remember, there’s two types of saves. Import/Export and Galaxy Cloud Save
SA23 and SA24 is now possible without going back!
[Complete Mastery Challenge]
so the e78000 achievement is ungettable if you have sacrifices? the only way to get it is to go all the way back? well that sucks, would be nice if there were a way to get the achievement without all that time being wasted :(
developer response: Not in v2.2
The pacing for the first 3 layers is pretty good, keeps you fairly engaged... but its just the same old stuff over and over. Buy this upgrade or this row, then move on. There's nothing "unique" amongst the mechanics, there's nothing really engaging and there are timewalls present all throughout - albeit those timewalls aren't all that bad... until the energy layer. I also noticed that when you unlock "row 5" upgrades, it should ACTUALLY say "column 5", since some layers already have 5 or more rows, but none of them have more than 4 columns ;)
developer response: Outdated comment, since then, energy upgrades have much less scaling, and column 5 bug fixed