Infinite Button Simulator
developed by ducdat0507 countest | rated 4.2 stars, 121 ratings |
121 ratings
rated 4.2 stars, 121 ratings
Posted February 3, 2024. Updated February 8, 2024. Played 6613 times for a total of 8949 hours.
description
Because there is no such thing as too many buttons.
Works best on Firefox
latest update
Half-a-Collapse Update v1.1 February 8, 2024
- Added Collapse preview.
- Polished some user interface.
- Fix a few game-breaking bugs.
newest comments
I love this game but equipped runes boosts my stats
GRR IT RESETTED MY PROGRESS I DIDNT CLICK THE RESET PROGRESS BUTTON >:(
finally ascension after 1.5h
me: CAM GUY GET THE CAMERA cam guy: OMG OMG REAL 1,850,001 PRESTIGE
Time played:
35m 18s
Unlock completion:
36% (9 / 25)
Skill level:
13
Manual button presses:
5,264
Runes bought:
32
w
h
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t
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top comments
automation is unlocked way too late, my finger hurts lmao
also i'm not really sure what the relationship is between this game and the other "button" games but they're all pretty similar? not sure what that's about
re Lustre & Entropy: so-called "button simulators" are an incredibly popular genre on Roblox. Button Simulator Level, Absolute Button Simulator 2, and this game are all attempts to port the genre over to webgames, I don't think any of them are copying the others specifically
I feel like it needs more automation. It is, at least, where I am (it looks like theres more), just a "enable auto clicker and move mouse in oval shape" kind of game.
With sigil automation, I managed to obtain an "undefined" sigil for the reset after Hyperity (I haven't reset for hyperity yet). This broke my game, and I had to pop the sigil from the console then export-import to continue playing.
Good game (with an autoclicker to press buttons) otherwise. I'm almost to the point (10B charge) where automation can replace clicking for progress, but not for token / milestone grinding yet. Hopefully going to get some 4-boost runes soon to condense my inventory.
One thing I'm confused about is Skill Level, which I had to check the code to see that it is [sum of (current max button level for each reset layer - 1)]
would be cool if you could click-hold buttons to click automatically