Omega Layers: Recrumbled
developed by MomentCookina gamedev | rated 3.8 stars, 32 ratings |
32 ratings
rated 3.8 stars, 32 ratings
Posted January 2, 2024. Updated January 13, 2024. Played 3252 times for a total of 3251 hours.
description
A "Rebalanced" Mod of Omega Layers from Cookina
This will mostly focused on aleph and restack contents.
newest comments
Best omega layers game ever. I've been looking throug mods and mods until I found this one.
speeeeeeeeeeeeeeedddddd!!!
Curious if there will be an upgrade later to change the way Auto Prestige works. Right now it seems to work from the base out, left to right, which means that when it triggers it consistently leaves 'volatile' layers empty. Which might be on purpose, but having to fidget with turning off auto-prestige so I can get those currencies to upgrade with feels counter-intuitive to the purpose of automation. At the very least, having quick-access buttons to toggle autos instead of having to switch tabs seems like it might help, if, again, the intention is for it to be a little clunky.
developer response: i believe i have to rewrite vepro's code to do that :[
After I went meta, the game bugged, I got
Uncaught TypeError: functions.format is not a function
at tickGame (main.js:50:60)
at update (main.js:180:5)
recorded in main.js:50
developer response: bug indeed but intended :)
Nevermind, i just gotta refresh the page lol
top comments
Probably important to note somewhere a little more obvious that endgame is layer 11. I have been grinding on layer 13 for days before noticing that, and only found it because of your comments.
3 decimal digits?????? is this heaven
developer response: yes.
A good QoL would be being able to leave challenges by clicking them again and enter new ones by clicking them.
the themes are busted. every one (except obviously "dark") is just this missing texture placeholder lookin' black and magenta. lol
Can you have max all buy highest tier's single as well as buy 10?